Innovative wargame rules for the Wars of the Roses
Delivering period characteristics without undue complexity
High-quality rules, scenario books, PDFs, game cards & digital downloads
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Customer Reviews

Ken Baggaley
“I’m totally an ‘imagin-nation’ wargamer (my campaigns are always historically based armies with fantasy countries/maps). But even to me, the ToR scenario books are truly fantastic – an excellent blend of good research, period understanding and practical gaming ideas. Great stuff! Kudos to all involved!
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Neil Wright
“… playing the battle of Northampton, the game swung backwards and forwards .. It is a testimony to the quality of the rules that both sides spent the entire game thinking they were just about to win.”

Steve Maher
“…Having used several rule sets, I would say, these are (finally) the rules I am looking for…..”
About the Game
Test of Resolve requires only one twelve-sided die (D12) per side – and your figures! The game plays out with a small deck of cards representing the opposing factions. These cards are designed to introduce an innovative, realistic and exciting unpredictability to the game flow — and remind the players that commanders had little control of events when the fighting started!
The historical scenarios are typically completed in 1 to 2 hours, and all are designed to be played on a 180 x 120cm (6’ x 4’) table with 28mm (or smaller) figures.
Rule Book
The rules – and scenario books – are available as Softcover, PDF and in discounted Bundles.

WotR – Rule Book (Softcover)
Glossy wargaming rules for the Wars of the Roses, in a soft cover binding.
Videos
Watch our latest videos, and videos about us, to learn more about our rules, gameplay, and other miscellanea.
There’s a walkthrough of the rules here.
Game Design Criteria
- The rules reflect and encourage the nature of warfare in this period.
- Games are playable with figure sizes up to 28mm.
- Games are able to be completed in an evening — from 1 to less than 3 hours, depending on the scale of the engagement.
- Historical scenarios are playable on a 180 x 120cm (6’ x 4’) table with 28mm figures (and, of course, smaller scale ones).
- Any historical (or fictitious) scenario has a high degree of replayability.
- The rules are very suitable for solo play and for multiplayer gaming.
- The rules also cover:
- Continental & Irish mercenaries
- Unreliable Commanders and Identity Confusion
- Comprehensive terrain rules, particularly defensive positions, towns & rivers
- The gaming experience is fun!